dwn

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Minor game

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An idea came last night for a simple minigame. I wanted something fun that might pull together quickly. It is nice to have a light at the end of a tunnel, so that work may be developed in a double-ended process, concentrating on what one is doing and what one would like.

I won't describe the project in detail quite yet. There's only a spare hour or so in each weekday for me to work on personal development projects, so it is sure to come out very rough. Polish may come later, if the game gives enough enjoyment. In fact, the entire game "skin" might change. Right now the game is set in free-float outer space (inside a giant spaceship). That can be pretty boring due to the lack of integration with environmental associations and constraints, but the interesting part (or so I think) of this game is the mechanic, which doesn't seem to work out as well in any other setting that I've tried.
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