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I've been trying to prepare a little library over the past few days, along with a couple of websites. After I knew what I was doing, I thought it wouldn't take much work at all to transform my code into a DLL, but it took a bit more wrangling than I thought. In the process, I dropped support for Windows-with-GL and Windows GDI modes due to the upkeep hassle, leaving only glut and DirectDraw Mobile modes.

Still facing two very inane issues with running this library on the Windows Emulator under Windows Mobile 6. I state them here in hopes that someone may offer assistance..

->Both fmodce.dll and my own library DLL are not being found by the emulator (but my program runs when not implementing DLL files).
Or at least that's what I believe the problem is. I receive the unhelpful message "Specified module could not be found". Have tried placing the DLL files in various directories after searching for other linked libraries. Have also tried using Dependency Walker.

->The screen is upside-down, due to the DirectDraw drawing convention.
From what I've seen, DirectDraw Mobile does not have built-in vertical inversion (http://social.msdn.microsoft.com/Forums/en-US/vssmartdevicesnative/thread/b9b7a741-f09f-44ba-921f-4a3981d66920/).

Please assist with this, I plea! I don't want to put out upside-down screenshots!
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