Jump to content
Site Stability Read more... ×
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

This year at University

Sign in to follow this  


I have 4 modules this semester:

3D Graphics Programming - The coursework for this module is to create some kind of 3D game/program on the Playstation 2, using the PS2 Linux kit. I envisage this being good fun, due to the fact that it is fairly open ended.

Programming Environments - This module extends over the whole year, covering Java, DirectX and Audio programming.

Games Tool Programming - Compilers, Lex, BNF, Yacc, Grep, blah blah blah. Pretty dry stuff. Interesting though.

Group Project - In November I will have to submit a game design document. Each member of the class will present these designs to the rest of the class, and then we form teams and each pick one of the ideas and develop a prototype of said game. I can see this module being the most enjoyable, but also probably the toughest one.

So there you have it. Now all I have to do is reduce my hours at work and I may have time to commit myself properly.
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!