Sign in to follow this  
  • entries
    162
  • comments
    262
  • views
    166909

GET '/RescueSquad2/RenderStats' 1.1

Sign in to follow this  
OrangyTang

724 views

Sometimes you get an idea that's a little bit oddball but for some reason you can't get out of your head and just have to run with it. This has been bouncing around my head for the last couple of days and has just been translated into code:



Yes, I embedded a web server inside of Rescue Squad and as well as static content (like the images) it can serve up live render stats direct from the game engine. I'm pleasantly surprised how easy it was, it only took about an hour to grab NanoHttpd, integrate it and slightly tweak it to also serve a (semi)hardcoded stats page.

I plan to extend this somewhat to make it more useful, like having multiple (cross linked) pages of stats, a logging page containing trace messages, and possibly a resource/texture/rendertarget viewer as well. Any suggestions as to what else to (ab)use http for are welcome. :)
Sign in to follow this  


2 Comments


Recommended Comments

Nice [smile]

I considered embedding a web server and LLMozLib and doing all GUI stuff in html. I have a pathological dislike of writing GUI code...

I figured it could interact with the game logic either through get/post or possibly by hacking a custom javascript API into/over llMozLib.

Share this comment


Link to comment
Yeah, that's an approach I've heard a few people try (or think about trying). It does seem like a good idea in that you don't have to write an entire gui library and you get to write the logic in javascript.

I usually dislike writing html and javascript, but if you're only targeting your own embedded browser it would probably be a whole lot easier - javascript is IMHO quite a nice language, it's cross-browser issues that make most people hate it.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now