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Trapper Zoid

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A quick summary of my first few blog posts over at my new website:



It's the latest blog post that may have some interest to GameDev.net. Python is one of the popular languages recommended to beginners. I'm already proficient in more traditional game development languages like C - or rather "was procifient", which is part of the problem. I'm as rusty as anything and so an easier to approach language will be beneficial. But beyond just flaking off the rust, my instinct is that Python should be a really useful language for full-fledged game development, at the very least for tools and prototyping, if not actual production code.

Over the next month or so, I'll post some results both at my blog and here at GameDev.net. If Python does prove to be a real godsend, I'll write an article about its merits.


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