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Semi-Completed Project

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I've been away from journal land for over a week, almost my record! However, I've been hard at work on completing something special that will make my life a lot easier. No I'm not on the mail bridal order sites! I've been working on a general level editor with tile, object, player, enemy features like placement, importing graphics and more. I've also worked on a collision system that the level editor takes care of. Right now I'm finishing up the class that deals with a lot of the editor files so I can use that in any game to work with the editor.

Watch the video below:

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I spent around two days getting into C# and XNA before I made this, so I'm still a bit rusty. I'm going to make a maze game with this on Sunday and hopefully have a completed game on Monday to show, along with something else I've been working on. This will be my replacement project for Game # 1, and well worth replacement if I may add.

Some features I'm adding in tonight are the following:

- Bigger Map screen
- Layer View GUI
- Map Color Background (So it all doesn't look black)

Future additions are:

- Better GUI
- Unit settings (Like Health, Attack Damage, ect...)

I will also be posting my full entries into my GameDev journal. Just so people don't have to click over to my blog every time.

Check Out My Blog: http://www.pawliukstudios.com/blog/
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