Sign in to follow this  
  • entries
    72
  • comments
    104
  • views
    45402

Some more behaviors

Sign in to follow this  

161 views

Some more behaviors


Now there is both separation and cohesion steering behaviors in place, so basically the ships follow the player, move as a group but without colliding with each other. Their movement is still very jittery and "moth-like" and I've experimented with angular physics to keep them from spinning so much. Obviously there's tons of calibration to do but thats a long term issue. The next step is to implement alignment behavior, and get to whats described as flocking in the Reynolds article.

I also like to see how much smoother new behaviors can be added now that a solid framework is in place.

I was thinking of posting a picture or a clip, but there's really no point right now. The material wouldn't be representative of anything.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now