Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Fade In-Out

Sign in to follow this  


I have got level transitions in! It's a bit messy with me copy-pasting a lot of the score printing and password printing code from other parts of the project but it works.

I created a new GameState for level transitions and I have to pass information between the LevelTransition GameState and the Play GameState, which I do by just passing arguments about all over the place. But you will see this when I release the code along with the game. There is probably a proper way to do it and its making me think about my lack of formal computer science education. I should probably go and read a book about it.

Thanks for reading.
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!