Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Learnt My Lesson Well

Sign in to follow this  


High Scores are out! (As are powerups but these were only ever a pipe dream). This is due to the fact I hadn't properly planned them in advance and it was all getting a bit overwhelming and extremely messy. But they *will* be in the next game as I will properly plan them. This unfortunately makes the title screen even more bare so I will have to change that.

Instead of giving the player a high score I will give them a percentage of the maximum score they can achieve so they at least know how well they have done.

Otherwise, I haven't done a lot. Yesterday I made sure the level transition occured after the final level so that the player gets a congratulations before I pass it to the new GameOver state which will tell them their final score no matter if they win or lose. I will probably have different messages for winning and losing though.

Tomorrow, I will try get this over and done with by finishing the GameOver state, adding sounds and drawing levels.

This project started off well but has quickly become frustrating as I didn't have a detailed plan. At least I will have a finished game and I will pick myself up, learn from my mistakes and onto the next project.

Thanks for reading.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!