At the moment, my idea for the story is that a prisoner on a space station/jail type thing steals a ship and escapes. This gave me the idea for two enemies: a standard police ship (slow, not very powerful) and a military fighter (fast, more powerful).
I'm also working out how I will implement movement patterns for the enemies. At the moment I'm thinking that each shape (eg line, loop etc.) will just be a series of important points (e.g. for the line there will be two: start and end) and then the ship just heads in a straight line to the next point it needs to go to.
I hope to start on the actual code by Wednesday so that I can get a good start on it over my weekend. Hopefully before then I will post a complete(ish) design document.
Thanks for reading