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Half the summer is about gone

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I've been off the scene for quite a bit based on my last post. I've had to put engine development and my "TechDemo 1" to the side as the transition to the new company was more disruptive than I imagined. Things are still hectic but I can feel the slow down coming at work which is a good sign.

In order to get my mojo back I decided to join a game contest over at Game Institute. Deadline for the entry is Aug 8th which leaves me about 4 weeks. This past weekend I finished all the art assets and sounds for it as well. Now I'm busy working on the actual game itself. Nothing grandiose, just shooting for a space invaders clone slash Shmup hybrid.

After completing this little game demo I'll be ready to rock and get back to developing my engine for the fighting game.

I'm contemplating the idea of participating in subsequent challenges over at GI in parallel to my engine development. Possibly working on such small games would keep the art side of my brain in check.

Screen Mocks

Hoping to have a downloadable demo of sorts by end of week.
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