Jump to content
  • Advertisement
  • entries
    444
  • comments
    1237
  • views
    774535

Pyrotechnics

Sign in to follow this  
JTippetts

1165 views

Been playing with the explosion generator some more. (The reason is that I am working on a Flash-based game, and I need bitmap based special effects.) Combining a stretched sphere function with turbulence biased along a directional axis, I've created a fireball, animated over time and good for shooting things and blowing things up.


Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!