Jump to content
  • Advertisement

J of K

Sign in to follow this  
  • entries
  • comments
  • views

Links to off-site content...

Sign in to follow this  


Just snippets from a couple of posts from my blog, Unrefined Awesome:

from Why you shouldn't use Dev-C++
I still see a lot of people using the out-of-date and unmaintained Bloodshed Dev-C++ IDE (Integrated Development Environment), and I'd like to briefly explain why this is a bad idea as well as pointing any interested readers toward a couple of good alternatives.

Read the full post at Unrefined Awesome.

from Why you shouldn't use Visual C++ 6
In the same vein as my earlier post on Why You Shouldn't Use Dev-C++ I'd like to outline a few reasons you shouldn't still be using Visual C++ 6.0. These arguments may not apply if you're working with a computer that is both particularly underpowered and running a very old (pre-'98) version of Windows, but in the overwhelming majority of cases VC++6 is a terrible choice of development environment.

Read the full post at Unrefined Awesome.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!