AS the title of this journal is "istar's Game Life", I'll write down or record something about "Game" here in the later days. In my personal opinion, "Game" is definitely a most abstruse thing in the world as it has comprised almost all the other things. Briefly speaking, it's a complex composite of all kinds of knowledge : Science, Humanities, Engineering and Art, in addition, the Idea is also a very important component of Game. As the reasons above, we can get a simple equation which should represent the soul of the journal: G = S+H+E+A+I. And the definitions of these components are as below:
From the Latin scientia, meaning "knowledge" or "to know". It is the effort to discover, and increase human understanding of how the physical world works.
The humanities are academic disciplines which study the human condition, using methods that are primarily analytic, critical, or speculative.
Art refers to a diverse range of human activities, creations, and expressions that are appealing to the senses or emotions of a human individual.
Engineering is the discipline and profession of applying technical and scientific knowledge and utilizing natural laws and physical resources in order to design and implement materials, structures, machines, devices, systems, and processes that realize a desired objective and meet specified criteria.
An idea is a form(such as a thought) formed by consciousness (including mind) through the process of ideation.
A game is a structured activity, usually undertaken for enjoyment and sometimes also used as an educational tool. Actually, game should not only be considered as a kind of entertainment but the high-level simulation of our life.