beginings of the forest of fear

posted in A Keyboard and the Truth for project 96 Mill
Published August 07, 2009
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0 likes 2 comments

Comments

TANSTAAFL
Make me think:

"Whoa! That's one *BIG* mushroom!"

a la Diablo.
August 10, 2009 08:14 AM
Prinz Eugn
To fit the modern interpretation of fear in videogames, you're going to have to desaturate them colors a lot more. Gray = Scary, right?

Do you still do all your own modelling? Looks good. Keep up the good work.
August 11, 2009 05:07 PM
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