• entries
    41
  • comments
    35
  • views
    33953

Posted version 1.00

Sign in to follow this  

397 views

Robot University is a rewrite of a puzzle I wrote in MFC many years ago. It is my first 2D DirectX game. The main difference is that it will have more bells and whistles such as background images and sounds. Also I added more levels because a friend of mine once told me nobody will pay for a game unless he/she thinks he/she can play for many hours. Finally, although there are countless improvements needed before it can be called a finished product, I decided to follow the dictum "Release early release often." Please give me feedback.
Sign in to follow this  


2 Comments


Recommended Comments

Well, then.

Let's see a list of where you are at, and what you have left to do.

Believe me, you need to know where "done" is before you can head for it.

Share this comment


Link to comment
Tanstaafl:
Thank you for the advice. Here is what's left to do.

Bug Fixes
[ ] Incorrect Sprite Color during Drag.
[ ] Incorrect Z-Order after Rotation.
[ ] Not Detecting Game Completion if Last Step is Rotation.
[ ] Block gets stuck to cursor if user loses while dragging.
Game Play
[ ] Add Score
[ ] Adaptive Timer
[ ] Hints
[ ] More levels
Aesthetics
[ ] Smooth Rotation of Blocks
[ ] Draw Pictures of More Robots
[ ] Add Animation
[ ] More Music
[ ] More Sound Effects
[ ] Block Overlap Indicator
[ ] Different Color Palette for Each Level

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now