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Posted version 1.00

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Robot University is a rewrite of a puzzle I wrote in MFC many years ago. It is my first 2D DirectX game. The main difference is that it will have more bells and whistles such as background images and sounds. Also I added more levels because a friend of mine once told me nobody will pay for a game unless he/she thinks he/she can play for many hours. Finally, although there are countless improvements needed before it can be called a finished product, I decided to follow the dictum "Release early release often." Please give me feedback.
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Well, then.

Let's see a list of where you are at, and what you have left to do.

Believe me, you need to know where "done" is before you can head for it.

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Thank you for the advice. Here is what's left to do.

Bug Fixes
[ ] Incorrect Sprite Color during Drag.
[ ] Incorrect Z-Order after Rotation.
[ ] Not Detecting Game Completion if Last Step is Rotation.
[ ] Block gets stuck to cursor if user loses while dragging.
Game Play
[ ] Add Score
[ ] Adaptive Timer
[ ] Hints
[ ] More levels
[ ] Smooth Rotation of Blocks
[ ] Draw Pictures of More Robots
[ ] Add Animation
[ ] More Music
[ ] More Sound Effects
[ ] Block Overlap Indicator
[ ] Different Color Palette for Each Level

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