Game's website - http://www.warbotsonline.com
BETA Installer download link ( ~650MB ) -
http://www.radioactive-software.com/warbots/WarbotsOnline_BETA_Install_081209.exe
BETA Readme.pdf download link (~1MB ) -
http://www.radioactive-software.com/warbots/WarbotsOnlineReadme.pdf
F.A.Q. (Questions and Answers)
http://www.radioactive-software.com/forum/viewtopic.php?t=1350
See the previous entry for many screenshots, and links to 3 High Definition videos (720p) posted on YouTube. Please let me know your thoughts, at the very least I could use as many people to download the game and install it and see if it runs [grin]...
The game takes up about 2GB unzipped, and requires a sorta-modern-computer to run...see the F.A.Q in the above link for more information.
It's the first release of this particular game, and any game I've made to the public in ~5 years :-o So be gentle lol. This game has taken about 10 months, $1,000s of dollars, and many years off my life-expectency to produce up to this point lol. There is a full credits list in the ReadMe.pdf, there are a few people I contracted to do artwork for me, including an art studio. I'm still looking for a publisher for this particular project, we'll see how that goes.
I'll be including a multiplayer patch in the coming days, so we can frag eachother...I've already got game servers up and running in Raleigh, London, Dallas, and Atlanta. This release is mostly to test hardware compatablity, and to help me fix major compatablity issues.
I've tested the game on 32-bit XP, 32-bit Vista of all flavors, and 64-bit Vista Ultimate.
I'm going to work on the updates for the game's homepage, and the Radioactive-Software homepage, and then probably sleep. Thanks again if you can d/l the game and help me out with testing!
- Dan
P.S. These are the controls for those who can't be bothered to read the .pdf
Quote:
When controlling a vehicle.
ESCAPE - Display in-game menu
W - Accelerate
S - Brake / Reverse
A - Turn Left
D- Turn Right
SPACEBAR - Handbrake
LEFT MOUSE - Fire current weapon
RIGHT MOUSE - Aim current weapon
MIDDLE MOUSE WHEEL - Zoom camera in/out
MIDDLE MOUSE BUTTON - Detach camera from turret.
E - Toggle zoomed viewfinder
L - Toggle headlights
TAB - Display Scores
[ - Scroll through active vehicles
] - Scroll through active vehicles
~ - Open developer's console
PAGE UP - Adjust time of day
PAGE DOWN - Adjust time of day
When spectating.
ESCAPE - Display in-game menu
W, A, S, D - Move the freelook camera around
LEFT SHIFT - Camera speed 2X (hold down key)
Z - Camera speed slow (hold key down)
R-Center camera on world origin
The game runs fine, I've turned up most of the settings to the max and with 8 Players and 500 soldiers FPS averaged 40-50 or so. With 64 players and 6000 soldiers out-of-the-battlefield FPS averaged about 40ish or so. Near the soldiers formations, as expected, FPS dropped to ~20 frames. Crashing straight into the soldiers has led to ~9FPS.
Performance aside, I've encountered something, that seems to be a bug with gear shifting. It's really hard to begin to move 'cos the gears keep changing from 1st to 3rd and because of that vehicle basically stands still, however after 30 seconds or so it starts moving properly.
Also, some of NPC bots just stay in the spawn area and also fail to move (I suspect it's because of the gears-bug).