Untitled

posted in Beals Software
Published November 07, 2009
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Didn't really get any work done tonight, spent all night trying to find a couple sprites that I need. I really need to just sit down and catch up on my spriting, but I'm just not patient enough for it XD.

I changed the animation system again. I re-added the Name attribute because I need it for animation sets. Added the AnimationSet class, which is just a collection of animations. The AnimationSet file has a bunch of the Animation tags wrapped in a Animations tag. The Name value is required for animations in a set (and it has to be unique.)

I've also decided on the two movement schemes I'm going to use: the current key-based one (up moves forward, down moves backward, left rotates counter-clockwise, and right rotates clockwise) and the absolute movement scheme (the character's aim follows the mouse while the movement keys move up, down, left, and right.)

I'm currently working on the sprite system so that I can start implementing the object system. Hopefully I'll have something to show on that here in the next couple days.

In the meantime, it's time for bed.
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sadisticangel16
I views your journal making you think people are looking.



.....please don't kill me......
December 03, 2009 01:00 AM
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