Making Love

Published January 04, 2010
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I can't ever really talk about much of anything I work on at work due to restrictive NDAs and our projects not being publicly announced as us working on them until the last minute (the joys of working at a work-for-hire studio). Due to this fact, I've been struggling for some time to think of things to actually use this journal for. I've finally found something - Making Love!

I know what you're thinking right now - either that this is a horribly inappropriate topic for a gamedev journal OR that your interest is incredibly peaked and you want to know what I'm about to say next! Well, that isn't the type of Love making I'm talking about. Instead, I'm referring to the awesome Lua scripting based 2d game engine called Love2d.

I've been itching for a way for me to develop my programming/scripting skills a bit, and Love seems to be just the answer for me. It is incredibly easy to use and has a very accepting community around it, just like gamedev.net.

I'm going to be (hopefully) making semi regular entries on my foray into Lua and Love. Tomorrow I will be writing up an entry on where I'm at with my current Love project and where I'm intending to head with it. Hopefully some Lua gurus will spot my journal and provide me a few tips on the way too [wink]
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Next Entry Big Fat Liar (I am)
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