I've been working as a Game Designer for the past two and half years and have been itching to try out a Producer role for awhile. The project that I am currently the Lead Designer for is mostly on autopilot right now, and we have another project that my studio is now tackling in which the Lead Designer for it is at one of our other studios. On Tuesday morning I asked my boss about trying my hands at an Associate Producer role on a project and he put me immediately to work. I'm now handling production over the Wii and PC (lead platforms) builds of two children's titles!
Needless to say, being Lead Designer on one Wii title and Associate Producer on two titles across two platforms has suddenly made me really, really busy. Hopefully this weekend I'll be able to fire up Geany, make some Love, and write about it [wink]