It's time for that whole get my arse into gear scenario, I've been a lurker at gamedev.net for many many many years, and yet I've never contributed to anything, or even ranted in a blog, well it's time I did! and So begins my Journal at Gamedev.net.
Whats on the agenda?
Well I've just come off a whirlwind weekend of the Global Game Jam efforts here in Perth Western Australia, and its been a truck load of fun, frustration and fulfilment. Our game is called Help! I'm stuck in a box factory and was developed using FlashDevelop, the Flex SDK and Flixel. Having never used these tools together (I've done a little flex for work) it was a nice smooth learning curve. However the biggest thing for me coming out of the weekend, was the joy of prototyping.
And so the Journey Begins
Over the course of the next few weeks I'll be creating silly little prototypes of ideas I have bouncing around my brain case. Most of them I will be using Unity for, as this gives me a chance to a) learn unity, and b) create a quick and easy PC/MacOS demo of my ideas.
Well that about sums it up for now, until next time....
Typical Australia... j/k, you guys are awesome. You are buying Super Hornets after all, and I love that shit.
Flixel looks cool, maybe someday.
Welcome to Journal Land!