Jump to content
  • Advertisement
  • entries
  • comments
  • views

Random Dungeons

Sign in to follow this  


A few folks on #gamedev have talked me into taking on a little project: writing an article or two on some of the techniques I have used in Golem, and other projects, for random creation of levels. To that end, I have begun a small framework app that includes a map and an animated player character that can walk around the map. Simple tile based stuff, and it features a Lua scripting interface for generation of the map. It is intended as a simple framework for the discussion of various techniques. I started it last night, and expect to have it mostly completed tonight or tomorrow night (depending on how incapacitating my case of the flu becomes; I'm mildly miserable right now, and I get the feeling it's going to get worse). The app is really very simple, merely allowing the user to specify a map script (command-line based currently, and I really have no desire to do otherwise right now), and walk an animated character around the resultant level to see the results. I may add a switchable 'fly' mode for faster viewing of the entire map; I don't know yet.

I've scavenged some code from Golem, and written some code from scratch. It's a hackish mess as all my projects are [grin], but so far it works, and all I really need is a crude scriptable platform for demonstration purposes. I'll post again when it is completed and I have received feedback from a few folks who have said they'd go through and check things.

Anyway, now to brew up some concoction of cold and flu medications and see if I can finish this thing tonight...
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!