Moose Sighting

Published April 28, 2010
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I have to admit, looking back at the original Moose images I posted up, they look a little, well, crap.

I've kicked off another iPhone adventure, but am slowly skinning, rigging, UV mapping, and texturing the Moose in the background. I've only got the antlers and goatee left to do before I can start on his "Matrix" style clothes or some animation.

Here's a quick screenshot of him in engine with shadows and SSAO - you loose some of the detail, but get some moodiness to make up for it:

Disabled

EDIT: the above image is crazy dark on my work machine - much more so than my laptop. Trying to work out where the gamma problem is, so I'd be interested to know how this looks to you - is it almost unreadably dark?
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Comments

Aardvajk
Looks great. Love the idea of a Matrix moose and hoping for some moose-based bullet-time kung-fu.

How's Melon Golf doing in terms of sales?
April 28, 2010 01:00 AM
Milkshake
I'm certainly excited to see him with a large semi-automatic weapon in his hands.

Melon Golf has been an interesting experience: I would have made more working at McDonalds, but I'm really glad I did it. I think the whole App Store is a bit of a lottery really - but you obviously have to buy a ticket to have a chance of winning =)
April 28, 2010 07:38 AM
rip-off
Looks badass!
April 28, 2010 04:02 PM
Gaiiden
I see it just fine
April 30, 2010 01:58 PM
paul_nicholls
Very nice! I love the moose, and no, it isn't too dark at all when I look at him on my LCD monitor :)

PS. on a side note, a while back I lost the tab in my Firefox browser that I had this blog in. I just thought of it today - mainly your kismet-like trigger system (http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=403398&cmonth=9&cyear=2006), but I had the devil of a time trying to find that page!!

I couldn't remember who had done the blog, and do you realise just how many Kismet references there are on the net, even just in gamdev.net?!? LOL!!

But I have found it again, yay ;)

cheers,
Paul
May 12, 2010 10:30 PM
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