Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    64
  • comments
    28
  • views
    51282

1 hour until deadline!

Sign in to follow this  
Trefall

347 views

Guybrush just headed off to dinner while I was walking the dogs for a short break. When I got back, he had tried to send me the new gun mesh/textures, but the send had timed out!!! Hopefully he'll get back before the deadline!!!

TODO:
- GLSL Water
- Animated monsters
- Fix particle system
- Add in new gun graphics (mesh + textures)


FIXED:
- Fix camera spawnpoint
- Make perimeter only show when tower is selected
- Rotate to target heads/guns
- Simple sine-based GLSL water
- Enable game finished
- Enable score spending restricting tower building
- Allow Grid cells to be marked as occupied (f.ex the monster path)
- Add score spending for upgrades
- Monsters able to destroy base


THROWN OUT:
- Cuda Water
- Rotate to direction critters
- New path and spawnpoint
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!