Jump to content
  • Advertisement
  • entries
  • comments
  • views

First entry

Sign in to follow this  


Hello community of Gamedev.net. I decided to start this journal in order to speak about my various programming works. This first post will be dedicated to my main work: my game Theolith. I'm happy to present you my last success: import M3 files (Starcraft 2 models file format) in Theolith: and here is a Colossus! :
Colossus in Theolith
And now if you are interesting in this work, I advise you to read my article about the rendering of M3 models with C++ & Directx9
Sign in to follow this  


Recommended Comments

Looking pretty good there! I'm impressed that you've already crunched the SC2 format.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!