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I didn't have a lot of time to work on BGW2 today, but I did manage to improve some of the code, fix a few bugs (mainly rotation issues), and added a game-over scenario.

I also implemented dropped-blocks stats (mainly for debugging and ensuring that randomization is at least decent.)

Blocks Gone Wild 2

ATM, the only things left on the todo list are:
* Implement Game State System
* Implement Game States
* Start Screen
* Game Screen
* High Score Screen
* Credits Screen
* Polish UI
So, not much left. Maybe I'll get enough time to finish it over the next few days.

Time for bed now.
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