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Now with rope!

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Implemented wall sliding and the ninja rope.
">Video here.

Wall sliding was implemented by detecting the angle of the wall to check if it is "vertical enough" for the ninja to slide in and then applying a force to the ninja, in the direction of the wall. Right now it still has some bugs when colliding with the edges where the blocks connect to each other.

The ninja rope uses a fixed linear spring from the Farseer Physics Engine. The ninja is set to a ragdoll state when attached to the rope.
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Looks sweet! I like it when he climbs the right walls. Your video is very smooth also. Any software you would recommend for screen capturing?

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Looks sweet! I like it when he climbs the right walls. Your video is very smooth also. Any software you would recommend for screen capturing?

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Original post by O-san
Looks sweet! I like it when he climbs the right walls. Your video is very smooth also. Any software you would recommend for screen capturing?


Thanks. I use and recommend fraps, I think it's what most people use to capture in-game videos.

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Original post by jjd
The movement is awesome and I love the look of the ninja!


Thanks, my brother did the ninja design. :) He also did some in-game art, to replace Bennu's, that I haven't used yet.

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the jump is awesome, but why didn't make the ninja can attach his/herself to the wall, and climb up, using his/her ninja claw, ala ninja gaiden for the NES?

still, awesome.

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Original post by FableFox
the jump is awesome, but why didn't make the ninja can attach his/herself to the wall, and climb up, using his/her ninja claw, ala ninja gaiden for the NES?

still, awesome.


The claws were too expensive for my budget... ;)

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