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Minor updates

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I've done some minor updates to the base framework. The system now automatically calculates how far an object has fallen. Every object also requires a string ID now.

Beyond that, I implemented an actual command console. It's simple right now, but I plan on converting it to use LUA scripting. It supports simple output and input as well as command suggestions. For example:


I typed in 'q' and all of the available commands that start with q are listed.

Now I'm going to start working on the level editor and getting the actual game stuff done.
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