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I've hit a little snag. The way my provider system works is by caching (so that a resource is only loaded once.) The problem is that it's causing me to not be able to play the same sound effect more than once at a time.

I also need to implement notifications so that I can tell when non-looping sounds have finished.

I'll have to rectify these before I can move on. I think I can use duplicate sound buffer for the first issue and I know how to deal the the latter. After that, I think it's time for a tech-demo or something (to ensure that everything plays well together.)
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