Advertisement Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


Edit: With the new site, I've gone back and figured out how to embed the video. Yay me!

So I took another break. And then I showed what I had to a friend who has a hobbyist interest, and his enthusiasm (eventually) encouraged me to resume work on the game. So over the last couple days I got player movement sorted out:


After Christmas maybe I'll spring for a Fraps registration so I can record more than thirty seconds' worth of video at a time.

You may notice there's a bug in the pellet graphics on a couple of the sides. They're billboarded sprites, and I think the shader is ignoring one axis when aligning them to the camera. So on the top and bottom sides, they seem to wink out. I need to take another look at that.
Sign in to follow this  


Recommended Comments

Then I suppose this is good news!
I have to admit I wasn't completely sold on your game initially, but now I see it moving I have to say it already looks quite slick. Waiting for the pills to disappear.
Don't "break" too long!

Share this comment

Link to comment
Thank you all for your encouragement. It's a real motivator to see it on YouTube, and another to find that other people seem to like it, too. And apparently, it's enough to convince some of the undecided! (Thanks for the compliment, Krohm. It is slick in my head; I just need to get what I imagine into the code...)

I have one more week to work on this, and then I'll be away for a week for the holidays. I'm more a creature of habit than I like to admit, so I'm hoping that that week away won't turn into another protracted coding absence.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!