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World Editor Video (pt.1) - Terrain & Entities

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The last few days I've been working on a real-time world editor for the game. Specifically I've been working on the terrain and entity tools.

Entity Tool - Ability to place objects ranging from helicopters to barrels, and buildings. There are translate, rotate, and a 'face cursor in world-space function so far.

Terraform Tool - Adjust terrain up/down with adjustable brush size.

Here is a link to the video I uploaded showing the two tools -

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This also opens up the ability to have destructable terrain, the Havok physics representation is updated in real-time. The texture locks on the GPU version of the heightmap are the bottleneck at the moment. I'm really excited about this :-o

I'll be improving the editor and adding a lot of stuff like trigger boxes for gameplay events, more customization of the environment/time of day, and all the standard stuff like road and fence tools. Hopefully I can get 2 more videos of the editor uploaded showing different tools and the overall progress without getting into game-specific content ;-)

Here are some screengrabs from the video for those who don't wanna watch it :-p

Terrain Editor...



Entity Editor...



- Dan
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