Advertisement Jump to content
  • Advertisement
  • entries
  • comments
  • views

World Editor Video (pt.1) - Terrain & Entities

Sign in to follow this  


The last few days I've been working on a real-time world editor for the game. Specifically I've been working on the terrain and entity tools.

Entity Tool - Ability to place objects ranging from helicopters to barrels, and buildings. There are translate, rotate, and a 'face cursor in world-space function so far.

Terraform Tool - Adjust terrain up/down with adjustable brush size.

Here is a link to the video I uploaded showing the two tools -


This also opens up the ability to have destructable terrain, the Havok physics representation is updated in real-time. The texture locks on the GPU version of the heightmap are the bottleneck at the moment. I'm really excited about this :-o

I'll be improving the editor and adding a lot of stuff like trigger boxes for gameplay events, more customization of the environment/time of day, and all the standard stuff like road and fence tools. Hopefully I can get 2 more videos of the editor uploaded showing different tools and the overall progress without getting into game-specific content ;-)

Here are some screengrabs from the video for those who don't wanna watch it :-p

Terrain Editor...

Entity Editor...

- Dan
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!