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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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members.gamedev.net

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superpig

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I'm pleased to announce that the GDNet+ member webspace is now fully back online - and, for the first time in about 3 years, accessible by FTP once more!

Just FTP into members.gamedev.net, using your regular username and password, to access your personal space. Old GDNet+ members should find all their files ready and waiting for them. We've also increased the space quota to 100MB per user, and we'll look at increasing this further as things get settled in.

Anything you upload into your webspace is accessible over HTTP, too...

Old GDNet+ members can browse to the same addresses that they've always used. We'll probably be retiring these addresses at some point, but we'll make sure we let you know before we do.

New GDNet+ members, log in, and browse your way to https://www.gamedev.net/subscribe - take a look at the bottom of the page for your address info.

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Very nice, it's interesting because I had some gripes about the features of the GDNet+ accounts with the new site the first week of the update. I didn't say anything though and I waited. You guys have addressed every single problem I had and then jazzed things up even more, bravo good sirs, bravo.
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@your update info ("account details on the bottom"-thing): when I go to my member site ([color=#3E4934][size=2]http://members.gamedev.net/metron) I get a link error [/size][/color][img]http://public.gamedev.net/public/style_emoticons/default/sad.gif[/img]
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[quote name='Metron' timestamp='1295452020']
@your update info ("account details on the bottom"-thing): when I go to my member site ([color="#3E4934"][size="2"][url="http://members.gamedev.net/metron"]http://members.gamedev.net/metron[/url]) I get a link error [/size][/color][img]http://public.gamedev.net/public/style_emoticons/default/sad.gif[/img]
[/quote]

You'll need to access the site using FTP at least once before the webspace link will work.

As far as I can see you didn't have any files hosted under the old version of the site?
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[quote name='superpig' timestamp='1295454038']
[quote name='Metron' timestamp='1295452020']
@your update info ("account details on the bottom"-thing): when I go to my member site ([color="#3E4934"][size="2"][url="http://members.gamedev.net/metron"]http://members.gamedev.net/metron[/url]) I get a link error [/size][/color][img]http://public.gamedev.net/public/style_emoticons/default/sad.gif[/img]
[/quote]

You'll need to access the site using FTP at least once before the webspace link will work.

As far as I can see you didn't have any files hosted under the old version of the site?
[/quote]

Nope I didn't :) Didn't know that this was necessary...
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Well if you've not uploaded any files to the FTP, there'd be nothing to view at that HTTP address [i]anyway[/i] [img]http://public.gamedev.net/public/style_emoticons/default/tongue.gif[/img]
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Hmm. I can see all your files and mappings are in place. Which FTP client are you using?

Remember that FTP is case-sensitive - your username is 'alexmoura' - and that the password is identical to your forum password, it's not the separate 'FTP password' that used to be in place on the old site.
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ftp under windows 7 command prompt. I'm pretty sure I'm doing it with the proper case, and the forum password.
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