Jump to content
Sign in to follow this  
  • entries
  • comments
  • views

Another Decade UPon Us

Sign in to follow this  



So, the new year has already started, even if you weren't ready for it, it is here. With it, is a renewed hope and ambition from within to finish what I have started. This includes having relevant blog posts to share with you inter-webs on a regular basis. As I am still moving to be in a consistent game development mind set this year, I am going to be concentrating on finishing up previous projects and moving onto new a better things by years end.

Here are my goals for 2011:

1. Complete C.F.L. as it was originally meant to be completed, with graphics and sounds and other media.
2. Get the engine into a state that is capable of creating various game projects.
3. Complete my sidescroller.

I am going to be doing all the resources for these two projects this year initially. They may get changed later depending upon interest of other artists, and how well I actually do creating the resources. Conquest For Love shouldn't be too terrible in getting things moving a long as a lot of the content for the text version can easily be migrated over. The time consuming part is going to be getting the engine tools working in the right manner to allow for more expeditious development times.

I had set a goal to have my tools done by this time, but I ended up spending a lot of the down time I had looking for work and then I ended up being out of work for a month, so realistically, the six week time line I had given myself, which was if I worked on the tools full time for six weeks, is pushed back out to a completion of march again.

I've also decided that instead of concentrating fully on my tools, in order to help keep me focused, I'm going to be working on game stuff a long the way as well. This will hopefully allow some motivation to seep through as well as have some content to blog about.

This year, my number one game dev goal is to get at least, one game completed and released. I've been at this for almost eight years, it's high time I finish a game icon_razz.gif .

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!