The other day I started to dabble with 3D aspect of XNA. Ran thru placing a model on the screen, and making a few simple shaders. Things were progressing very nicely, and thought, you know what? I have a pretty slick idea using very simple 3D tech. So I whipped up a new project, and started to work on a simple Voxel engine. This is no ordinary voxel engine that is used back in the day. This is very similar technique that MineCraft
uses. This project I am envisioning is not like Minecraft, just using similar terrain system. I will provide more details on this little project, but for now it is just called "Project Cubed".
On that note, enjoy a sweet, sweet vid. Source