Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

High Resolution Texture Test

Sign in to follow this  


I replaced some of the textures for the cubes with a higher resolution one. Before was using a 16x16 texture for the cube faces, and now I have had my artist friend whip me some 64x64 textures, and I must say, it looks awesome! Up next will be spliting the world in a loadable format and load a set number of regions depending where the user is at. For now though, let your eyes enjoy this sweet, sweet eye candy.


Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!