Jump to content
  • entries
  • comments
  • views

Iron Horse

Sign in to follow this  


Something about music always helps me concentrate. If you're into the indie genre, check out Iron Horse especially the album, 'Pickin on Modest Mouse'. It's a great bluegrass tribute to Modest Mouse. Before i go on an endless spurt of my musical tastes, I've been doodling up some assets to test the script system.


I found a strange bug with the way I was parsing the script/xml file, and I honestly don't understand what it doesn't work. I'm glad I realized it early though, cause there is a good handful of conversions like these.

TiXmlElement* data;

if (data->Attribute("string") == "Foobar")
id = Foobar;

This is using TinyXML, and attribute does return a std::string but for some reason that comparison always fails. Despite the fact that the value being return does match up. I would hope the debugger isn't lying to me about the values. Simply setting a string for use in the comparison avoids the issue. But I'm curious what is actually causing the problem.

Back to finishing the last animation, I wish I had a tablet. I love drawing, but using a mouse is such a pain. Next time I'll have a little app put together that can force the triggers that cause animations and effects to work. Just for the viewing pleasure.

PS. A small peek at the script that will be used.

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!