Combat

posted in r1ckparker's Journal for project Psy
Published May 07, 2011
Advertisement
Have made a start on the combat today, I have populated the maze with a random amount of monsters and when you bump into one, the combat routine is called.

Currently it's realtime and you have to manage your heat compared to how much damage you can do. I am going to add a 'block' function and I also still need to put some weapons in, but the basics are there. I will also need to add a 'run away' option, in case things are getting bad!

I am also going to have to source some proper monster graphics, I'm just using googled images at the moment (I think the zombie monster is from Left for Dead!)

Onwards and upwards..............
Previous Entry FPS update
Next Entry Monsters!
0 likes 2 comments

Comments

a_insomniac
Looks pretty good dude.
What engine are you using and do you have an video of the game play?
May 07, 2011 08:13 PM
r1ckparker
I'm using Dark Basic. There's a video here.

[url="http://www.youtube.com/watch?v=rAm1QcA9o3s"]http://www.youtube.com/watch?v=rAm1QcA9o3s[/url]
May 08, 2011 02:55 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement