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The game is afoot, good sirs.

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My game name: "MC Hammer Toss"

You play as a hammer, and you move it around to get it through a moving jumble of objects trying to protect a crystal or something that you are trying to break. The crystal moves around, with its guards moving with it.
I intend to have multiple enemy types: Most defensively protecting the crystal that you "can't touch", but also one or two offensive ones trying to kill you. Also, possibly level terrain.

First up: Drawing a good hammer. wink.gif

[hr][Edit:]

Just finished drawing the hammer, which you can see here:
http://www.gamedev.n...er-toss-hammer/

Searched Google Images until I found one I liked, then drew over it and remade it.
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Good luck!

I'm still brainstorming several ideas for what I want mine to be. My initial thought was a game where the player has to transfer an object (a hammer perhaps) to a destination without touching it, but since I can't start working on it until tomorrow, I'll have plenty of time to flesh out several ideas.

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Thanks, and good luck to you too!


Just finished the hammer, updated the post above.
Feel free to use the asset in your game too if you like it.

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