The Milky Way galaxy is estimated to have about 100-400 billion stars. To be able come at least close to the real model the star generating system for StarDust had to be designed. The primary responsibility of the generator is to repeatedly create always same star on the same spot of the Galaxy. Everytime you move away from some constellation of stars and then come back, the generator must secure that you'll find any of the billion stars on the place saw them before. Secondary duty of the generator is to reduce the amount of stars your system have to process, even if it's within the visibility range. The need for this comes from the various visibility of stars. There are dwarf stars that are visible from only several light years away, and giants that you can see from hundreds of light years.
If the visibility would be set to several hundred light years, the system would get overhauled with thousands of dwarf stars that would be within the range, but would be useless because they don't cover even a half of pixel. On the other side if the visibility is set to just several light years, the system would breath freely but we wouldn't see the brightest stars of the sky that may be further than the dwarfs. The generator is thus responsible for generating the stars at the right moment, so large stars appear in greater distance and small stars appear only when the observer comes really close to them.
Here is a speeded up technical animation showing stars generator in action. In the animation is shown just one of the final 50 horizontal layers. The maximum visibility in the test was 210 light years. Stars have been enlarged so they can be seen better.
And what is next? Next step is adding remaining star layers and perform some adjustments to generated star radius and color. Probably some optimizations will be needed as the amount of work for he machine will multiply with stars expanding up and down. After that a corrections of star density based on real Milky Way shape is planned and override of star generator for area surrounding Sol, so real star data can be used for Earth's neighbourhood instead of the generated ones.
Well, for now that's all. See you next time.