So still unemployed. This is getting a little bit crazy now. Been almost three months. I'm spending at least an hour a day sending out CVs both for advertised jobs and on spec to companies that may have something suitable. Having to sell the car has massively limited my options with regard to location but it was unavoidable.
Fucked up the sobriety big time and back to day 1 again (would have been day 10 today without the slip) so a bit gutted but never mind.
I've been piddling about with my 3D modeller a little bit, although not as much as I would have liked. I've moved rendering of the perspective view into a vertex shader now (for the actual model, not the wireframe) and it now supports wireframe, flat shaded and smooth shaded (a la Milkshape) as well as the option to draw backfaces black and to render the wireframe overlay.
Bit stuck on the UI for tools and so on. I don't want to get overcomplicated but also don't want anything too crappy as it will become hard to use. I'm determined to find a way to keep the majority of tools on the same pane as I always found flipping between panes a, er, pain in MilkShape, especially when trying to assign vertices to bones.
Still got no interest in Squishy whatsoever I'm afraid. Classic for me - the majority of the programming is done, content creation is what is required and bang, motivation goes through the floor. Spent sodding weeks of effort on getting the editor user-friendly and still just not interested. Oh well.
Better get dressed and go out for a bit I think. Becoming a bit of a hermit (long, flowing beard, fingernails, taking to furntiture etc).