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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Using a Nexus 1 with no data plan.

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Battagline

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I recently got a Nexus 1. It's my first Android smart phone (I have a Xoom Tab). What I was hoping to do was use my Nexus 1 with my AT&T plan without having to get a data plan. I've got a weird plan family share situation where I only spend $10 / month on my phone, but it has no data plan.

[size="5"]Get your Nexus 1 to work without a data plan
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[size="2"]The Nexus 1 is not tied to any specific carrier. It comes unlocked, so in theory you should be able to get it to work with most carriers. Just to be sure, make sure you check to see if your carrier is supported before you get one.
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[size="2"]The first thing to do is go into your 'Settings' menu, and click on 'Wireless & network settings'. Do this before you even put in your sim card. Then scroll down until you get to the 'Mobile networks' option. Go into that menu and uncheck 'Data enabled'. Also, uncheck 'Data roaming' (probably not necessary when 'Data enabled' is unchecked... but do this for good measure.
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[size="5"]Set it up for your local Wi-Fi
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[size="2"]The next thing you do is hit the back arrow and make sure you have 'Wi-Fi' checked. Then go to 'Manage wireless networks' and add your wireless network in. You'll need to do this anyplace you want to use the Internet. That's the down side to this endeavor. The up side is you save yourself $15 or $20 / month not having to have a data plan.
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[size="2"]If you mostly use your internet places where you have a wireless hot spot anyway, it's a cheap alternative to buying a plan. This way I can use my Nexus 1 to make phone calls anywhere, but only use it for Internet access in places with a Wi-Fi Hot Spot.
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[size="5"]DISCLAIMER
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[size="2"]1.) Make sure you have your mobile networks turned off, or you could get charged a crap load in data fees. AT&T charges $10 / MB if you don't have a data plan and you use their data. That means a 1 Gig movie could cost you over $10,000 to watch. BE CAREFUL
[size="2"]2.) I AM NOT RESPONSIBLE for any charges or expenses you may incur if you try this. This applies to me (Rick Battagline) as well as my company (BattleLine Games LLC.)
[size="2"]3.) DO THIS AT YOUR OWN RISK. It worked for me, but that does not necessarily mean it will work for you. You may get charged by your phone company. That is out of my control.
[size="2"]4.) Your phone setup or phone network may be different from mine. I don't know how much your plan may charge for accidental data usage.

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