Why I'm starting this journal ?

posted in One man show
Published August 22, 2011
Advertisement


Hi, folks,

First of all if you are reading this, then I'm terribly sorry for your time loss.
Seriously.

I want to outline why I'm programming games and why I'm starting this blog (as I never maintained one).

During the past 5 years, I've created several games, mostly uninspired arcade clones.
While probably the people who played these games, could be counted on my fingers and toes, I had fun building and learning from these games.
I learned programming, because of them.

In my time, I discovered that two questions consistently come up regarding creating games - "how" to create what I wanted to create and "why"
I wanted to create it.

The "how" was - and still is - easier to answer, because I had to answer it just once and it stayed answered.
The "why" I had to answer many times, and yet it stayed unanswered.

Weird.

I believe that the answers to "why" change with time (just as the answers to "how" change, thanks to gaining knowledge).
What could be a reason for creating a game before, may become invalid. And new reasons may come up, too (money, being the most frequent,though).

When I was younger and created my Breakout clone (my first game), I was amazed by how I could write some text in a file and suddenly my paddle started to reflect the ball. Or I could move the paddle with my mouse.Or the ball destroyed a brick and reflected back.

wallelxe3.jpg

Programming was for me the ultimate sandbox - one without limits.
And that's what kept me working on games all these years.
Because I like to play in the sand.

3vm5.jpg

As I said, however, reasons change and arise, and one of the newish reasons I am undoubtfully ashamed to confess is desire of acknowledgment.
Or pride perhaps.

And this leads me to the reason why I started this blog.
I thought that by doing so, I will get some people to play the game I'm currently developing (if I get it to a "playable" state).

More on that will come in another entry.
I'm currently on vacation, so I will have plenty of time to write about it.









0 likes 1 comments

Comments

ne0_kamen
[quote name='RedPin' timestamp='1314039273']I'd play it if it was fun, addicting, had a lot of customizations, and was a action type rpg or fps. Hit me up if this sounds like your game, and I'll provide you with some more testers and feedback for it.[/quote]

Thanks, my latest public game is Forest Defense (from the Unofficial four elements contest last year).
Its a tower defense clone.
You can download it as an [url="http://kamen.zzl.org/ForestDefense/ForestDefenseBeta.rar"]archive[/url](direct link from my personal site) or [url="http://www.wikifortio.com/724954/ForestDefenseBeta.msi"]setup[/url] (from wikifortio).
If you want to see what others think about it, or the result of the contest, you can do so [url="http://ufec.zymichost.com/entry2.php?id=14"]here[/url] .

I've promised myself to update it using the feedback I've got from the contest and from friends, but damn I never got the time to do it.
August 23, 2011 10:02 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement