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Multi-Platform Development!

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So I haven't ordered it yet and won't be able to until next Month sometime, but very, very soon I'm getting myself a shiny new iMac. It will serve two key purposes; one is to start developing for Mac OS X with GLBasic, the other is for video editing, which is my other major hobby.

One of the things I hope to do with the iMac is to start changing how many games are available for Mac. Sure, there's a few commercial games available for OS X and multiple games for iOS, but there's just not as many as there could be. It's a shame, because the Mac is capable of great gaming.

My first game for Mac will be for Mac, Windows and of course Linux. It will be the one discussed earlier in my journal, and I'm going to start coding it now on my laptop. Then, when I get my iMac, I'll hopefully have a small demo to produce for it and test it. Then we'll see how it all goes from there. :)
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