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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Brief Update

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kseh

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Just a brief update mostly on non-game related stuff.

I've placed the latest build of my Noter project on my website. I've been using it exclusively for about the past month for taking notes at work since the web based wiki that I was using started having issues I didn't care to pursue a solution for. I hadn't really planned on doing much more work on Noter but being forced to actually use it I found a number of issues that were intolerable to live with. I think I'm at a point now where, though it's still rough around the edges, things that you just naturally expect to work do actually work. Also, if anyone is interested this sort of thing, I plan on getting a copy of the code and development notes up next week sometime.

The other thing going on programming wise is that I've joined a group of people at the office that are looking to take the "Microsoft Certified Technical Specialist (MCTS) exam 70-515" which seems to be a certification that says that a you know the basics of .Net web development. We're meeting once a week, going through an exam training book chapter by chapter discussing whatever the chapter was about. Mostly the group is supposed to be an incentive to keep pace and it seems to be working for a few of us. If the various multiple-choice review questions in the book are an indication of what the exam is like, I'm pretty optimistic. Although I can't help but have the sense that I'm not studying or working through the material closely enough. It's a lot of basics that I already know with some specific things are new, none of which is very complicated. But this would be the first cert that I've tried to take since I got my 2 year diploma about 15 years ago that, although centered on a lot of programming, it wasn't really focused on the IT industry. So, I'm a little nervous.

Game wise, I've got nothing. Not even a little work on a sub-project of some kind. I am thinking of spending some time to try and get a handle on programming something for touch phones though that's probably not going to be too game related at first. And as always, I'm always thinking on lots of ideas for life long projects that will probably never see the light of day.

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When I click a link on the 'home' page of noter's default wiki, it shows the name of that page, but the tab still says 'home', and when I click edit, I get the home page.
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I believe I've had this issue before and it might be resolved by running vs90_piaredist.exe which should install mshtml.dll which is needed to process events for the browser control. I really need to look into getting some sort of install package going to do that sort of thing automatically. It's not at all intuitive having to install something like that. Sorry.

If that doesn't work, my ability to debug for different systems is quite limited but if there's anything you can tell me about your configuration it might help. It could very well be that it's an Internet Explorer issue either with a particular version or setting.
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