What is shown:
- a few monsters cleanup
- some "bonus" pickup
- text displayed when entering an invisible area
- teleportation of the player when approaching the gate
- activation of a particles emitter when the player arrives at destination
The video is not always smooth as it is a bunch of pictures saved by the game in 1024x768 every 40ms in BMP format.
The next step is to update the level editor to allow event edition. For now, I put them directly in the level description file using a text editor...