My Thesis is complete, and I passed. My title was "A Flexible and Scalable Architecture for Simulation Engine" and it weighed in at about 130 pages. Great reading if you ever want to go into a coma. I ended up with thousands of zombies and tens of thousands of trees in my sim engine. All running pretty well (could have been faster, I'm sure). I'm looking to put together several tutorials on it and use it for the basis for more fun graphics experiments. Maybe when I get some free time.