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A quickie

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Just a quick update on the new conquest game.

Achievements
-- Updated and filled missing documentation for every header within the project. Only game specific headers.
-- Implemented base instances of all phases (upkeep, first setup, pre action, post action, second setup, and cleanup).
-- Identified several depricated implementations, from original design.
-- Finished basic implementation of TokenController to allow dragging and dropping, queing actions for active tokens.
-- Implemented graphical que for queued actions.

Goals, milestones
-- Allow zooming in of tokens to select abilities during pre action and setup phases.
-- Clean out depricated code that is no longer needed.
-- Update dependecy tree and indentify spaghetti code that can be rearranged.
-- Implement graphical que for current phase(s).
-- Fix bug that you can't move to a spot that another token is moving out of.

till next time .. ponder this...

perceptionlost.png
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