Now I'm back and this time I'm developing another kind real world merged with game elements application - now more commonly known as "gamification".
I'm now working on something new and exciting. It's called Fuzzlr and is a gamified goal setting application.
It works by blackmailing you into completing your goals. You set your goal and a date/time you would like to complete it by. You are then presented with a poor little fuzzle in a precarious situation - such as about to be cooked in a cooking pot, lowered into a pool of hungry sharks or about to be cut in half by a giant saw.
The only way to save the poor fuzzle is to complete your real life goal. Fail and everyone will know what you did to the poor fuzzle. Any rewards you gain from saving fuzzles can be spent on your pet fuzzle.
If you would like to take part in the Fuzzlr beta, go to http://fuzzlr.com
You can also follow Anthony Williams (@gamifried) and/or Fuzzlr (@Fuzzlr)on twitter to be kept up-to-date with Fuzzlr goings on.