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Video time!

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I've implemented an auto transition function in the editor. I have always thought that this would be a handy thing to have but thinking it would be too cumbersome to implement due to the nature of my data storage, I use linked lists instead of a two dimensional array. However, now its done and it is pretty sweet :-) I have even made a bad quality video showing it all in action. In the later part of the video you can also see some regular editing going on.


I have also implemented the animation system discussed in the previous post. Now I can edit how fast and how much an object should sway its vertices.
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I love the normals trick you do with the ground. I may have to... uhh... stea-.... errr... borrow that. Erm. Look! A shiny! *Yoink*

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