You can also collect up to five extras to reach the maximum. And the powerup stays even when you get killed. (Don't you hate it when you die in Bubble Bobble and you're slow again).
Previously we had a flag that stored the time left of a faster reload. The max times are now kept in a table, and a faster reload step value is stored instead.
The speed table RELOAD_SPEED_MAX and other counters for this update:
Initialising on game restart:
During standing still the reload speed value is now used to count down the time.
During pickup of the increase reload speed the counter needs to be updated:
Making the force range increase permanent is even easier, we simply remove all instances where it was reset to the start value on respawning and starting the next level.
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